Ethernet Bus:
This is a coax based Ethernet
network where all machines are daisy chained using RG58 coaxial cable
(sometime referred to as Thin Ethernet or Thin-net).
Machine 2 wants to send
a message to machine 4, but first it 'listens' to make sure no one else
is using the network.
Collision :
This animation starts with
machine 2 and machine 5 both trying to transmit simultaneously.
The resulting collision
destroys both signals and each machine knows this has happened because
they do not 'hear' their own transmission within a given period of time
(this time period is the propagation delay and is equivalent to the time
it takes for a signal to travel to the furthest part of the network and
back again).
An Ethernet hub changes
the topology from a 'bus' to a 'star wired bus', here's how it works.
Again, machine 1 is transmitting
data to machine 4, but this time the signal travels in and out of the
hub to each of the other machines.
As you can see, it is still
possible for collisions to occur but hubs have the advantage of centralised
wiring, and they can automatically bypass any ports that are disconnected
or have a cabling fault. This makes the network much more fault tolerant
than a coax based system where disconnecting a single connection will
bring the whole network down.
Using Switch:
To overcome the problem of collisions and other effects on network speed, a switch is used.
With a switch, machines
can transmit simultaneously, in this case 1 & 5 first, and then 2
& 4. As you can see, the switch reads the destination addresses and
'switches' the signals directly to the recipients without broadcasting
to all of the machines on the network.
This 'point to point' switching
alleviates the problems associated with collisions and considerably improves
network speed.
Hardwork can Never Ever Fails...
Best luck...
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